Blue Balance Fisher Game

The second Blue Balance project use case draws attention to Flemish North Sea coastal fishing and the world of blue food. DAE Research collaborated with a group of six DAE students to design a fun and interactive experience focused on key Blue Balance themes. In the game, you find yourself aboard a fishing boat in […]

Blue Balance: the Spioenkop throughout time

The first use case as part of the Blue Balance project was centred around coastal transition. There the focus was put on contextualising this transition by showing how our coast evolved through time. For this, a critical point of the coast was chosen, Wenduine. The location allowed us to show a variety of elements from its viewpoint, the Spioenkop.