EVENTS

FTI – FTR CONF

21/03/2024
LandMarck, Weggevoerdenlaan 5, 8500 Kortrijk, Belgium
FTR CONF focuses on the future of work and the blurring boundaries between home and office. During this event, visionaries share their perspectives on the future workplace, highlighting the impact of technologies such as gaming technology and the Apple Vision Pro. It also looks at the role of self-driving cars in work life and Gen Z’s changing views on work. This event offers a unique opportunity to gain insights into how the workplace will evolve in light of technological and societal changes.

VLIZ Marine Science Day 2024

06/03/2024
De Grote Post, Oostende, Belgium
This year’s VLIZ Marine Science Day dedicated to the EU Mission Ocean and framed withing the Belgian EU Presidency and the UN Ocean Decade. This edition of the VLIZ Marine Science Day will be a very special one, as VMSD 2024 formally frames the Belgian presidency of the Council of the European Union. This European and international dimension is reflected in the overarching themes of the day: this edition will be firmly rooted in the EU Mission Ocean and the global perspective of the UN Ocean Decade. Renowned personalities such as Mission Ocean co-lead John Bell and esteemed diver-explorer Paul Rose will deliver keynote speeches, setting the stage for a diverse program encompassing interactive sessions, presentations, and poster sessions. Covering a wide spectrum of topics – from marine biology to cutting-edge marine technology and policy – interactive and immersive sessions will offer valuable insights and foster meaningful exchanges. Participants from academia, government agencies, non-profit organizations, industry, and the public sector will have ample opportunities to engage, learn, and contribute to the goals of Mission Ocean and the UN Ocean Decade.

UNWRAP 2023

12/10/2023
– 14/10/2023
Nelson Mandelaplein 2, Kortrijk, Belgium
The UNWRAP Industry Days bring together professionals in the game, music, film and media industry. The Digital Entertainment Conference showcases the latest trends in games, music, film, media and -moreover- the untapped potential of their crossovers. The career fair connects job seekers with companies on the look-out for skills, while networking events are the seed of awesome collaborations. Add afterparties and concerts to that mix and you’ll have the ideal setting for industry professionals to unwind while working hard on their future projects.

Good Governance and Law in Sport

17/11/2022
– 18/11/2022
Hall O, Lunex University, Differdange, Luxemburg
The business of sport is always evolving, confronting sports organisations with new challenges every day. To cope with these challenges, further development of the roles of sport managers is greatly needed. To meet this need, LUNEX is actively working on ongoing research projects in the field of sport, which includes a significant European project: Sport Good Governance Game (SG3). Supported by the UNESCO Chair, the Good Governance and Law in Sport Conference helps different sports organisations and governmental agencies, by providing clarity on sports governance and the legal environment in both Luxembourg and Europe.

Houdini HIVE Education/Studio edition

30/11/2021
Online
Join us at the Houdini HIVE: Education/Studio Edition to hear from leaders at the top schools, who are creating programs to foster high quality, hireable talent – and hear from the studios on what they’re looking for when hiring. The Houdini Education Program is thrilled to support these discussions and the strengthening of relationships between academia and industry.

Unite 2023

15/11/2023
– 16/11/2023
Amsterdam, The Netherlands
For the first time in four years, our popular Unite conference is back, live and in person. Whether you’re new to Unity, a seasoned pro, or just curious about our real-time 3D technology, Unite 2023 will celebrate the vibrant Unity community in all its glory. We have an exciting agenda planned that covers everything games, including our renowned Keynote – full of inspiring content, crowd-pleasing announcements, and walk-ons from people behind some of your favorite games. During the day, there’ll be 30+ deep-dive technical sessions organized into four tracks – Ecosystem, AI, Multiplayer, and Growth. Our team will be spotlighting the latest Unity tools and features, demonstrating timesaving workflows, sharing proven strategies for ensuring game success, and giving you a sneak peek of what’s coming soon. Members of the Unity community, including developers from top studios, will be highlighting how they use Unity to achieve amazing games and experiences and run them on multiple platforms.

Siggraph 2023

06/08/2023
– 10/08/2023
Los Angeles Convention Center, LA, USA
Like the Atomic Age of yesterday, the Information Age of today, and the Imagination Age of tomorrow, SIGGRAPH represents a near-perfect timeline of discovery and advancement in the computer graphics world. For 50 years, the conference has ushered in new breakthroughs, bolstered a community of perpetual dreamers, and mapped a future where exponential innovation isn’t just possible — it’s inevitable. With that in mind, SIGGRAPH is more than a passive highlight of yesteryear. It’s a system that transcends time, where energy and inspiration continuously coalesce to drive infinite advancement. Celebrating 50 years of our conference presents the opportunity to recognize 2023 as the Age of SIGGRAPH, a living era in the conference legacy that honors the full chronology of the industry, the community, and the organization — then, now, and far into the future.

FMX 2023

25/04/2023
– 27/04/2023
Haus der Wirtschaft, Stuttgart, Germany
Every spring, media creators share insights into the latest creative developments of their productions and present cutting-edge tools and pipelines, fascinating real time technologies and innovative business models as part of the FMX Conference program. Over the years, thousands of speakers have entered the FMX stage to share their insights into the world of animation, effects, interactive and immersive media.

Everything Procedural 2023

21/04/2023
Breda University, The Netherlands
Breda University of Applied Sciences is the host of the Everything Procedural Conference. An event for a variety of lectures, talks, demonstrations and masterclasses in the field of procedural content generation for games on our beautiful campus. The event offers many opportunities to meet and share knowledge with fellow developers. The first Everything Procedural Conference took place in 2016. In the years since we have gained strong recognition as a leading conference in the field of procedural content for games.

VP Gathering ’23

09/03/2023
Breda University, The Netherlands
The VP Gathering is a conference that brings together professionals and students from the film, television, and video game industries to discuss and showcase the latest developments and technologies related to virtual production. This conference is open to industry professionals, students, and anyone with an interest in the field.

The creative edge: exploring AI’s light and shadow

11/12/2025
Wintercircus
This event focuses on the current state of AI in the creative sector. You will get an update from speakers from the field (advertising, digital marketing, media and entertainment) who will share their vision and approach. There will also be a professor addressing the ethical issues surrounding AI, an expert diving deeper into Dutch LLMs, and a look at how AI is viewed in China. We will discuss the opportunities, the limitations, the legal side, and how you as a creative agency or marketing team can prepare your workflow for AI applications. So you’ll go home after the event with concrete insights and fresh inspiration to get your organization ready for the future.

AI in Digital Arts, Game Dev & Entertainment #5

02/10/2025
Pixel Nexus
A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: -Jarne Van den Herrewegen (Datameister) 3D Generative AI: Image-based 3D reconstruction – Dr. ir. Hannes Mareen (IDLab, Ghent University) Fake Images: Creation, Detection, and Implications – Kyan Nnamadim (VRT) AI as the Ultimate Creative Partner

AI in Digital Arts, Game Dev & Entertainment #4

13/03/2025
Datameister HQ – Gent
A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: -Jarne Van den Herrewegen (Datameister) 3D Generative AI: Image-based 3D reconstruction – Dr. ir. Hannes Mareen (IDLab, Ghent University) Fake Images: Creation, Detection, and Implications – Kyan Nnamadim (VRT) AI as the Ultimate Creative Partner

VMX Closing Event

27/11/2024
Wintercircus, Ghent, Belgium
After two years, our VLAIO TETRA Virtual Music Experiences project has been completed. We investigated which technology works in a music context and which does not, we gained valuable insights into possible future developments, we inspired players from the music industry, involved many students and shared our findings with you at home and abroad. First of all, we would like to thank you for your involvement and feedback throughout the process. On Wednesday, November 27, we will officially close VMX in Club Wintercircus (Ghent). We go over all the results again and present our final use case: a VR experience in which we take users into digital copies of two concert halls (each with their own acoustics) while they listen and watch a piano performance by the metahuman. version by Tom Beghin (Orpheus Institute). The researchers will explain the how and what in detail during this final event, and you can of course also test the VR experience yourself.

AI in Digital Arts, Game Dev & Entertainment #3

18/09/2024
VRT – Brussel
A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: – Glenn van Waesberghe (DAE Research) SIGGRAPH round-up: all the best of SIGGRAPH 2024 – Glenn Van Wallendael & Bert Ramlot (UGent IDLab-MEDIA) Towards Immersive Video – Gregg Young (VRT Innovation) Game engines @ VRT