EVENTS

Dag van de wetenschap

24/11/2024
The Penta, Kortrijk, Belgium
Science Day is an initiative of the Flemish government, which makes Science Day an annual event. The Day of Science is coordinated by the Association of Attractions & Museums – Riebedebie.be and organized in collaboration with the associations of Flemish universities and colleges, scientific institutions and associations, museums, companies and federations.

Unwrap 2024

03/11/2024
– 10/11/2024
Kortrijk weide, Belgium
For the fourth year in a row, UNWRAP explores the applications of entertainment technology across the game, music, film and media industries, and the untapped potential of their crossover. UNWRAP is not just an event; it’s a celebration of the fusion between creativity and technology. A real festival where music performances collide with talks and networking with the obligatory Belgian beer.

Future Forward

08/10/2024
Living Tomorrow Innovation Campus – Brussels, Belgium
Future Forward emerged from the Innovation Workgroups at Living Tomorrow. These workgroups identified a need for a platform where their collaborative efforts and groundbreaking innovations could be showcased in a practical, engaging manner.

Flanders AI Forum

11/06/2024
Gent ICC, Gent, Belgium
Want to know what the researchers of the Flemish colleges are up to in the field of AI? Then be sure to come to Ghent on Tuesday, June 11, 2024. During the third edition of the Flanders AI Forum, the researchers will tell all about their fresh ideas for your organization during an interesting ‘Together to the future: practical AI applications for enterprises in collaboration with Flemish Colleges and Voka’. Translated with www.DeepL.com/Translator (free version)

Testerep @ DOCVILLE

28/03/2024
Cinema ZED Vesalius, Leuven, Belgium
Due to the great success of the opening evening, Testerep & Coral City will be shown repeatedly at the festival, on Thursday 28.03 (at 7.30 pm) in Cinema ZED Vesalius. A team of scientists investigates the missing island of Testerep on the Belgian coast. As the scientists try to unravel the mysteries of the island, they ponder the symbiotic relationship between people, technology and our temporal landscape.

CoG 2021

17/08/2021
Online / Copenhagen, Denmark
Games offer a limitless domain for computational creativity, design, technology, education, social sciences, and artificial intelligence. The annual IEEE Conference on Games (CoG) is a unique forum for cutting-edge research related to game technologies and design, covering scientific, technical, social and human aspects of games. CoG was expressly launched to reflect the changing nature of games as technology and media; where concerns merge, overlap, and cross-pollinate. Beginning as an evolution of the Conference on Computational Intelligence and Games (CIG) and later joined by the International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), CoG brings together leading researchers and practitioners from academia and industry, to share recent advances and co-create future directions. This year’s edition of CoG continues forging the path of attracting an evermore competent and diverse audience. Alongside our traditional types of submission (articles for peer review intended to be included in the conference proceedings), we seek proposals for presentations from both academia and industry in the form of abstracts. Furthermore, it is also possible to apply to present work previously published in the IEEE Transactions on Games journal.

AI Summer School 2021

08/07/2021
Online
In 2021, KU Leuven organised the first edition of the Summer School on the Law, Ethics and Policy of Artificial Intelligence (AI). The Summer School aims to provide a comprehensive overview of the various legal, ethical and policy-related issues around AI and algorithm-driven processes more broadly. As these technologies have a growing impact on all domains of our lives, it becomes increasingly important to map, understand and assess the challenges and opportunities they raise. This requires an interdisciplinary approach, which is why we are collaborating across faculties and departments to organise this Summer School. The programme’s goal is to offer participants the latest insights on AI from various perspectives, and in particular the fields of law, ethics and policy.

20 year DAE Exposition

26/06/2026
– 28/06/2026
Howest – The Level
🎂 The expo on 20 Years Howest – Digital Arts and Entertainment is now officially open! 🎮 Come explore the amazing work our students & staff have created over the past 20 years across game development, game graphics production, independent game production, game sound integration, 3D animation and VFX. 💡 You can also find DAE Research in room L.1.001. Browse through current and older projects and find out how game engines, 3D scanning, motion capture, XR, AI, virtual production and many other technologies can stimulate innovation in your sector or industry. Come have a chat or contact vicky.vermeulen@howest.be if you want to explore future projects. And while you’re there, have a look around our Virtual Production studio on the ground floor. Well worth the visit! 📍 Campus The Level, Botenkopersstraat 2, 8500 Kortrijk 🎫 The expo is free to visit from 10 am to 6 pm until Sunday 28 June 🔗 https://lnkd.in/enWiwDaH Congrats Jonathan Absil, Rik Leenknegt, Regis Le Roy and the entire Digital Arts & Entertainment team!

Slotevent Blue Balance

14/11/2025
VLIZ, Jacobsenstraat 1, 8400 Oostende
Join us for the Blue BALANCE Slot Event, where citizens, researchers and policymakers come together to reflect on insights, experiences and future perspectives for a more sustainable Flemish coast. Discover key project outcomes, explore innovative engagement tools, and connect around new ways to shape the blue economy through dialogue, collaboration and shared understanding.

Tussen Land en Zee. Leven aan de kust vroeger, nu en morgen

29/05/2026
– 15/11/2026
Wilskerke (Middelkerke) – Sint-Gulielmuskerk – van 29/05 tot 30/08/2026 & Raversyde (Oostende) – Provinciedomein Atlantikwall Raversyde – van 05/09 tot 15/11/2026
Reizende expo De Belgische kust is het resultaat van duizenden jaren landschapsverandering. Wat vandaag een vaste kustlijn lijkt, was ooit een mozaïek van eilanden, geulen, slikken, schorren en veenmoerassen. Zee en land verlegden hier voortdurend hun grenzen, onder invloed van getijden, stormen, zeespiegelstijging én menselijk ingrijpen. De tentoonstelling “Tussen Land en Zee” verkent hoe dat dynamische kustlandschap 12.000 jaar geleden ontstond en telkens opnieuw werd hertekend. Het TESTEREP-project vormt daarbij het vertrekpunt. Via het verdwenen eiland Testerep – dat zich tot in de middeleeuwen uitstrekte tussen Westende en Oostende – maken we veranderingen in het kustlandschap zichtbaar.

Creaweek 2026 @VPstudio

30/03/2026
– 03/04/2026
The Level – Howest
These past days, creativity and technology came together during the CreaWeek at Howest – Digital Arts and Entertainment. In just a few days, students pushed boundaries by combining storytelling, filming, and cutting-edge virtual production tools. From concept to final shot, students from DAE as well as LUCA School of Arts and RITCS School of Arts worked together to bring ideas to life in their own short film! Big shoutout to all the students and mentors who made this week such a success. The future of creative tech is in good hands

Onderzoeksdag 2026

26/03/2026
Howest The Penta & The Level
Proudly, we look back on an inspiring Research Day 2026 at Howest! For DAE Research, it was a great opportunity to showcase our innovative projects, exchange ideas, and reflect together on the future of technology and creativity. A big thank you to all colleagues, partners, and visitors for the engaging conversations and valuable insights. Here’s to even more impactful research ahead!