EVENTS

Dag van de wetenschap

24/11/2024
The Penta, Kortrijk, Belgium
Science Day is an initiative of the Flemish government, which makes Science Day an annual event. The Day of Science is coordinated by the Association of Attractions & Museums – Riebedebie.be and organized in collaboration with the associations of Flemish universities and colleges, scientific institutions and associations, museums, companies and federations.

Unwrap 2024

03/11/2024
– 10/11/2024
Kortrijk weide, Belgium
For the fourth year in a row, UNWRAP explores the applications of entertainment technology across the game, music, film and media industries, and the untapped potential of their crossover. UNWRAP is not just an event; it’s a celebration of the fusion between creativity and technology. A real festival where music performances collide with talks and networking with the obligatory Belgian beer.

Future Forward

08/10/2024
Living Tomorrow Innovation Campus – Brussels, Belgium
Future Forward emerged from the Innovation Workgroups at Living Tomorrow. These workgroups identified a need for a platform where their collaborative efforts and groundbreaking innovations could be showcased in a practical, engaging manner.

Flanders AI Forum

11/06/2024
Gent ICC, Gent, Belgium
Want to know what the researchers of the Flemish colleges are up to in the field of AI? Then be sure to come to Ghent on Tuesday, June 11, 2024. During the third edition of the Flanders AI Forum, the researchers will tell all about their fresh ideas for your organization during an interesting ‘Together to the future: practical AI applications for enterprises in collaboration with Flemish Colleges and Voka’. Translated with www.DeepL.com/Translator (free version)

Testerep @ DOCVILLE

28/03/2024
Cinema ZED Vesalius, Leuven, Belgium
Due to the great success of the opening evening, Testerep & Coral City will be shown repeatedly at the festival, on Thursday 28.03 (at 7.30 pm) in Cinema ZED Vesalius. A team of scientists investigates the missing island of Testerep on the Belgian coast. As the scientists try to unravel the mysteries of the island, they ponder the symbiotic relationship between people, technology and our temporal landscape.

CoG 2021

17/08/2021
Online / Copenhagen, Denmark
Games offer a limitless domain for computational creativity, design, technology, education, social sciences, and artificial intelligence. The annual IEEE Conference on Games (CoG) is a unique forum for cutting-edge research related to game technologies and design, covering scientific, technical, social and human aspects of games. CoG was expressly launched to reflect the changing nature of games as technology and media; where concerns merge, overlap, and cross-pollinate. Beginning as an evolution of the Conference on Computational Intelligence and Games (CIG) and later joined by the International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), CoG brings together leading researchers and practitioners from academia and industry, to share recent advances and co-create future directions. This year’s edition of CoG continues forging the path of attracting an evermore competent and diverse audience. Alongside our traditional types of submission (articles for peer review intended to be included in the conference proceedings), we seek proposals for presentations from both academia and industry in the form of abstracts. Furthermore, it is also possible to apply to present work previously published in the IEEE Transactions on Games journal.

AI Summer School 2021

08/07/2021
Online
In 2021, KU Leuven organised the first edition of the Summer School on the Law, Ethics and Policy of Artificial Intelligence (AI). The Summer School aims to provide a comprehensive overview of the various legal, ethical and policy-related issues around AI and algorithm-driven processes more broadly. As these technologies have a growing impact on all domains of our lives, it becomes increasingly important to map, understand and assess the challenges and opportunities they raise. This requires an interdisciplinary approach, which is why we are collaborating across faculties and departments to organise this Summer School. The programme’s goal is to offer participants the latest insights on AI from various perspectives, and in particular the fields of law, ethics and policy.

SIVAR Slotevent

12/09/2018
The Level, Kortrijk, Belgium
With this “Sector Innovating Virtual & Augmented Reality” project, partners and external organizations are guided in defining this added value in their current workflow. The project consists of two parts: a first part aimed at developing concrete proofs of concept where VR and AR technology is applied within the industrial sector and a second part aimed at a broader knowledge transfer for partners from other sectors.