EVENTS

Good Governance and Law in Sport

17/11/2022
– 18/11/2022
Hall O, Lunex University, Differdange, Luxemburg
The business of sport is always evolving, confronting sports organisations with new challenges every day. To cope with these challenges, further development of the roles of sport managers is greatly needed. To meet this need, LUNEX is actively working on ongoing research projects in the field of sport, which includes a significant European project: Sport Good Governance Game (SG3). Supported by the UNESCO Chair, the Good Governance and Law in Sport Conference helps different sports organisations and governmental agencies, by providing clarity on sports governance and the legal environment in both Luxembourg and Europe.

Houdini HIVE Education/Studio edition

30/11/2021
Online
Join us at the Houdini HIVE: Education/Studio Edition to hear from leaders at the top schools, who are creating programs to foster high quality, hireable talent – and hear from the studios on what they’re looking for when hiring. The Houdini Education Program is thrilled to support these discussions and the strengthening of relationships between academia and industry.

CoG 2021

17/08/2021
Online / Copenhagen, Denmark
Games offer a limitless domain for computational creativity, design, technology, education, social sciences, and artificial intelligence. The annual IEEE Conference on Games (CoG) is a unique forum for cutting-edge research related to game technologies and design, covering scientific, technical, social and human aspects of games. CoG was expressly launched to reflect the changing nature of games as technology and media; where concerns merge, overlap, and cross-pollinate. Beginning as an evolution of the Conference on Computational Intelligence and Games (CIG) and later joined by the International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), CoG brings together leading researchers and practitioners from academia and industry, to share recent advances and co-create future directions. This year’s edition of CoG continues forging the path of attracting an evermore competent and diverse audience. Alongside our traditional types of submission (articles for peer review intended to be included in the conference proceedings), we seek proposals for presentations from both academia and industry in the form of abstracts. Furthermore, it is also possible to apply to present work previously published in the IEEE Transactions on Games journal.

AI Summer School 2021

08/07/2021
Online
In 2021, KU Leuven organised the first edition of the Summer School on the Law, Ethics and Policy of Artificial Intelligence (AI). The Summer School aims to provide a comprehensive overview of the various legal, ethical and policy-related issues around AI and algorithm-driven processes more broadly. As these technologies have a growing impact on all domains of our lives, it becomes increasingly important to map, understand and assess the challenges and opportunities they raise. This requires an interdisciplinary approach, which is why we are collaborating across faculties and departments to organise this Summer School. The programme’s goal is to offer participants the latest insights on AI from various perspectives, and in particular the fields of law, ethics and policy.

SIVAR Slotevent

12/09/2018
The Level, Kortrijk, Belgium
With this “Sector Innovating Virtual & Augmented Reality” project, partners and external organizations are guided in defining this added value in their current workflow. The project consists of two parts: a first part aimed at developing concrete proofs of concept where VR and AR technology is applied within the industrial sector and a second part aimed at a broader knowledge transfer for partners from other sectors.