CoG 2021

Games offer a limitless domain for computational creativity, design, technology, education, social sciences, and artificial intelligence. The annual IEEE Conference on Games (CoG) is a unique forum for cutting-edge research related to game technologies and design, covering scientific, technical, social and human aspects of games. CoG was expressly launched to reflect the changing nature of games as technology and media; where concerns merge, overlap, and cross-pollinate. Beginning as an evolution of the Conference on Computational Intelligence and Games (CIG) and later joined by the International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), CoG brings together leading researchers and practitioners from academia and industry, to share recent advances and co-create future directions. This year’s edition of CoG continues forging the path of attracting an evermore competent and diverse audience. Alongside our traditional types of submission (articles for peer review intended to be included in the conference proceedings), we seek proposals for presentations from both academia and industry in the form of abstracts. Furthermore, it is also possible to apply to present work previously published in the IEEE Transactions on Games journal.

17/08/2021

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AI in Production

Artificial Intelligence (AI) is a buzzword that has become hard to ignore lately. Despite much attention to the subject at...

Where:

Online / Copenhagen, Denmark

Other events:

28/06/2024

Immersive concert: WITT + Pothamus

AB Club, Brussels, Belgium

28/06/2024

AB is building the music club of the future together with PXL-Music and DAE Research. For the WITT and Pothamus concerts, we are installing an immersive audio and video system in our AB Club for the first time. With speakers at the front, back, left, right and at the top of the room, we imitate how we naturally experience sound, namely 360°. We also explore how artists can create visuals for a live set using artificial intelligence. Together with WITT and Pothamus we are creating an exclusive show that fully explores the creative boundaries of immersive audio and video. The result is a rich and intense listening experience.

28/03/2024

Testerep @ DOCVILLE

Cinema ZED Vesalius, Leuven, Belgium

28/03/2024

Due to the great success of the opening evening, Testerep & Coral City will be shown repeatedly at the festival, on Thursday 28.03 (at 7.30 pm) in Cinema ZED Vesalius. A team of scientists investigates the missing island of Testerep on the Belgian coast. As the scientists try to unravel the mysteries of the island, they ponder the symbiotic relationship between people, technology and our temporal landscape.

25/04/2023

FMX 2023

Haus der Wirtschaft, Stuttgart, Germany

25/04/2023

Every spring, media creators share insights into the latest creative developments of their productions and present cutting-edge tools and pipelines, fascinating real time technologies and innovative business models as part of the FMX Conference program. Over the years, thousands of speakers have entered the FMX stage to share their insights into the world of animation, effects, interactive and immersive media.