EVENTS

Let’s talk Reality

25/04/2024
The Penta, Kortrijk, Belgium
Let’s Talk Reality gathers speakers from both industry and academia, who will share the latest insights on “all things reality”. And of course, you’ll get to experience some extended reality applications yourself. You will walk away with tons of inspiration on AR/VR/MR, contemplating the many possibilities of these technologies for your own business or practice. And as always, there will be time to connect with old and new friends.

Opening night Scienceville

21/03/2024
Kinepolis, Leuven, Belgium
For the second year in a row, ScienceVille presents recent scientific documentaries that really must be seen. There are also panel discussions, workshops, debates, ScienceVille for Kids, the award for Best Scientific Documentary and the visit of Nobel Prize winner Prof. Kip Thorne. Opening ScienceVille, supervised by Jacotte Brokken, is three short documentaries, two of which were produced by the festival itself.

FTI – FTR CONF

21/03/2024
LandMarck, Weggevoerdenlaan 5, 8500 Kortrijk, Belgium
FTR CONF focuses on the future of work and the blurring boundaries between home and office. During this event, visionaries share their perspectives on the future workplace, highlighting the impact of technologies such as gaming technology and the Apple Vision Pro. It also looks at the role of self-driving cars in work life and Gen Z’s changing views on work. This event offers a unique opportunity to gain insights into how the workplace will evolve in light of technological and societal changes.

VLIZ Marine Science Day 2024

06/03/2024
De Grote Post, Oostende, Belgium
This year’s VLIZ Marine Science Day dedicated to the EU Mission Ocean and framed withing the Belgian EU Presidency and the UN Ocean Decade. This edition of the VLIZ Marine Science Day will be a very special one, as VMSD 2024 formally frames the Belgian presidency of the Council of the European Union. This European and international dimension is reflected in the overarching themes of the day: this edition will be firmly rooted in the EU Mission Ocean and the global perspective of the UN Ocean Decade. Renowned personalities such as Mission Ocean co-lead John Bell and esteemed diver-explorer Paul Rose will deliver keynote speeches, setting the stage for a diverse program encompassing interactive sessions, presentations, and poster sessions. Covering a wide spectrum of topics – from marine biology to cutting-edge marine technology and policy – interactive and immersive sessions will offer valuable insights and foster meaningful exchanges. Participants from academia, government agencies, non-profit organizations, industry, and the public sector will have ample opportunities to engage, learn, and contribute to the goals of Mission Ocean and the UN Ocean Decade.

UNWRAP 2023

12/10/2023
– 14/10/2023
Nelson Mandelaplein 2, Kortrijk, Belgium
The UNWRAP Industry Days bring together professionals in the game, music, film and media industry. The Digital Entertainment Conference showcases the latest trends in games, music, film, media and -moreover- the untapped potential of their crossovers. The career fair connects job seekers with companies on the look-out for skills, while networking events are the seed of awesome collaborations. Add afterparties and concerts to that mix and you’ll have the ideal setting for industry professionals to unwind while working hard on their future projects.

Everything Procedural 2023

21/04/2023
Breda University, The Netherlands
Breda University of Applied Sciences is the host of the Everything Procedural Conference. An event for a variety of lectures, talks, demonstrations and masterclasses in the field of procedural content generation for games on our beautiful campus. The event offers many opportunities to meet and share knowledge with fellow developers. The first Everything Procedural Conference took place in 2016. In the years since we have gained strong recognition as a leading conference in the field of procedural content for games.

VP Gathering ’23

09/03/2023
Breda University, The Netherlands
The VP Gathering is a conference that brings together professionals and students from the film, television, and video game industries to discuss and showcase the latest developments and technologies related to virtual production. This conference is open to industry professionals, students, and anyone with an interest in the field.

Cultureel erfgoed analyseren met AI

25/03/2022
Koninklijke Bibliotheek van België, Brussels, Belgium
During this study day for specialists in cultural heritage, several experts explain how they apply artificial intelligence to analyze cultural heritage and make it accessible. What is possible today, and what does the future hold? Are there dangers? Moderator Bart Magnus from Meemoo will lead the dialogue.

CoG 2021

17/08/2021
Online / Copenhagen, Denmark
Games offer a limitless domain for computational creativity, design, technology, education, social sciences, and artificial intelligence. The annual IEEE Conference on Games (CoG) is a unique forum for cutting-edge research related to game technologies and design, covering scientific, technical, social and human aspects of games. CoG was expressly launched to reflect the changing nature of games as technology and media; where concerns merge, overlap, and cross-pollinate. Beginning as an evolution of the Conference on Computational Intelligence and Games (CIG) and later joined by the International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), CoG brings together leading researchers and practitioners from academia and industry, to share recent advances and co-create future directions. This year’s edition of CoG continues forging the path of attracting an evermore competent and diverse audience. Alongside our traditional types of submission (articles for peer review intended to be included in the conference proceedings), we seek proposals for presentations from both academia and industry in the form of abstracts. Furthermore, it is also possible to apply to present work previously published in the IEEE Transactions on Games journal.

AI Summer School 2021

08/07/2021
Online
In 2021, KU Leuven organised the first edition of the Summer School on the Law, Ethics and Policy of Artificial Intelligence (AI). The Summer School aims to provide a comprehensive overview of the various legal, ethical and policy-related issues around AI and algorithm-driven processes more broadly. As these technologies have a growing impact on all domains of our lives, it becomes increasingly important to map, understand and assess the challenges and opportunities they raise. This requires an interdisciplinary approach, which is why we are collaborating across faculties and departments to organise this Summer School. The programme’s goal is to offer participants the latest insights on AI from various perspectives, and in particular the fields of law, ethics and policy.

AI in Digital Arts, Game Dev & Entertainment #6

12/02/2026
Lab of Tomorrow
A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: -Agathe Boudr (DAE Research) AI-Assisted Visual Production in Blue Balance – Tim Van Dingen (Boost Graphics) Gaussian Splatting & AI in Live Broadcasting – Panel: Perception and Future of AI Across Music, Gaming, and Live Entertainment with Jan Pauly, Brecht De Man, Martin de Ronde, Joris Corthout, Ruben Verhack

The creative edge: exploring AI’s light and shadow

11/12/2025
Wintercircus
This event focuses on the current state of AI in the creative sector. You will get an update from speakers from the field (advertising, digital marketing, media and entertainment) who will share their vision and approach. There will also be a professor addressing the ethical issues surrounding AI, an expert diving deeper into Dutch LLMs, and a look at how AI is viewed in China. We will discuss the opportunities, the limitations, the legal side, and how you as a creative agency or marketing team can prepare your workflow for AI applications. So you’ll go home after the event with concrete insights and fresh inspiration to get your organization ready for the future.

Testerep Closing Event

05/11/2025
SILT Middelkerke, Belgium
The TESTEREP Closing Conference is a multidisciplinary event held at Silt Middelkerke, marking the conclusion of a multi-year research project into the lost island of Testerep. The conference brings together scientists, archaeologists, coastal researchers, and digital media specialists to present new insights into the region’s ancient coastal landscapes and how they evolved over time.

AI in Digital Arts, Game Dev & Entertainment #5

02/10/2025
Pixel Nexus
A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: -Jarne Van den Herrewegen (Datameister) 3D Generative AI: Image-based 3D reconstruction – Dr. ir. Hannes Mareen (IDLab, Ghent University) Fake Images: Creation, Detection, and Implications – Kyan Nnamadim (VRT) AI as the Ultimate Creative Partner

AI in Digital Arts, Game Dev & Entertainment #4

13/03/2025
Datameister HQ – Gent
A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: -Jarne Van den Herrewegen (Datameister) 3D Generative AI: Image-based 3D reconstruction – Dr. ir. Hannes Mareen (IDLab, Ghent University) Fake Images: Creation, Detection, and Implications – Kyan Nnamadim (VRT) AI as the Ultimate Creative Partner