EVENTS

Testerep @ DOCVILLE

28/03/2024
Cinema ZED Vesalius, Leuven, Belgium
Due to the great success of the opening evening, Testerep & Coral City will be shown repeatedly at the festival, on Thursday 28.03 (at 7.30 pm) in Cinema ZED Vesalius. A team of scientists investigates the missing island of Testerep on the Belgian coast. As the scientists try to unravel the mysteries of the island, they ponder the symbiotic relationship between people, technology and our temporal landscape.

Let’s talk Reality

25/04/2024
The Penta, Kortrijk, Belgium
Let’s Talk Reality gathers speakers from both industry and academia, who will share the latest insights on “all things reality”. And of course, you’ll get to experience some extended reality applications yourself. You will walk away with tons of inspiration on AR/VR/MR, contemplating the many possibilities of these technologies for your own business or practice. And as always, there will be time to connect with old and new friends.

Opening night Scienceville

21/03/2024
Kinepolis, Leuven, Belgium
For the second year in a row, ScienceVille presents recent scientific documentaries that really must be seen. There are also panel discussions, workshops, debates, ScienceVille for Kids, the award for Best Scientific Documentary and the visit of Nobel Prize winner Prof. Kip Thorne. Opening ScienceVille, supervised by Jacotte Brokken, is three short documentaries, two of which were produced by the festival itself.

FTI – FTR CONF

21/03/2024
LandMarck, Weggevoerdenlaan 5, 8500 Kortrijk, Belgium
FTR CONF focuses on the future of work and the blurring boundaries between home and office. During this event, visionaries share their perspectives on the future workplace, highlighting the impact of technologies such as gaming technology and the Apple Vision Pro. It also looks at the role of self-driving cars in work life and Gen Z’s changing views on work. This event offers a unique opportunity to gain insights into how the workplace will evolve in light of technological and societal changes.

VLIZ Marine Science Day 2024

06/03/2024
De Grote Post, Oostende, Belgium
This year’s VLIZ Marine Science Day dedicated to the EU Mission Ocean and framed withing the Belgian EU Presidency and the UN Ocean Decade. This edition of the VLIZ Marine Science Day will be a very special one, as VMSD 2024 formally frames the Belgian presidency of the Council of the European Union. This European and international dimension is reflected in the overarching themes of the day: this edition will be firmly rooted in the EU Mission Ocean and the global perspective of the UN Ocean Decade. Renowned personalities such as Mission Ocean co-lead John Bell and esteemed diver-explorer Paul Rose will deliver keynote speeches, setting the stage for a diverse program encompassing interactive sessions, presentations, and poster sessions. Covering a wide spectrum of topics – from marine biology to cutting-edge marine technology and policy – interactive and immersive sessions will offer valuable insights and foster meaningful exchanges. Participants from academia, government agencies, non-profit organizations, industry, and the public sector will have ample opportunities to engage, learn, and contribute to the goals of Mission Ocean and the UN Ocean Decade.

Audio Developer Conference 2024

11/11/2024
– 13/11/2024
Bristol, UK
ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new skills, and build a network that will support their career development. It is also aimed at showcasing academic research and facilitating collaborations between research and industry.

NIME 2024 Conference

02/09/2024
– 07/09/2024
Utrecht, The Netherlands
The International Conference on New Interfaces for Musical Expression gathers researchers and musicians from all over the world to share their knowledge and late-breaking work on new musical interface design. The conference started out as a workshop at the Conference on Human Factors in Computing Systems (CHI) in 2001. Since then, an annual series of international conferences have been held around the world, hosted by research groups dedicated to interface design, human-computer interaction, and computer music.

Unity Unite 2024

18/09/2024
– 20/09/2024
Palau de Congressos de Catalunya, Barcelona
Unite is Unity’s annual conference that brings together game developers, artists, and others from the Unity community. In 2024, we are holding it in Barcelona, Spain. Attendees from around the world, and of all skill levels and interests, will engage in deep dives and breakout sessions, have exciting networking opportunities, and be the first to hear the latest Unity announcements.

Touchdesigner meetup 2024

28/05/2024
Amaze, Elementenstraat, Amsterdam
y=f(x) invites you to join us for the second edition of the TouchDesigner Amsterdam meetup at Amaze Step into a world of creativity and collaboration at this year’s expanded jam session! Following last year’s success, we’re thrilled to offer even more opportunities for attendees to come together and create magic. Join us as we dive into a day filled with inspiration and innovation, courtesy of Amaze Amsterdam, our gracious hosts for this gathering. Our journey begins at 1:00 PM with captivating talks by some of the brightest minds in the TouchDesigner community. Get ready for insightful presentations, including words from TouchDesigner’s founder and community manager, all in a relaxed setting designed for interaction and questions.

WebAR 101 by Niantic 8th Wall

10/04/2024
In The Pocket, Ghent, Belgium
This is a 5-hour workshop hosted by Niantic and our partners Stijn Spanhove and In the Pocket. During the workshop – Participants will learn about the 8th Wall platform, build and customize an 8th Wall project, and meet other local developers. By the end of the workshop, you will learn how to create, customize, test and deploy your own World Effects (SLAM) sample project that looks believable and immersive in the real-world. You will also learn how to easily add modules to their project and other 8th Wall features such as Shared AR Multiplayer, Payments API, and more.

AI in Digital Arts, Game Dev & Entertainment #1

10/04/2024
The Boldhouse, Gent, Belgium
A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: – Glenn van Waesberghe (Howest DAE Research): Text-to-Image: Deep Dive – Ruben Verhack (Datameister): AI-Driven Breakthroughs in Image-Based Rendering: Light Fields, SMoE, Gaussian Splatting, NeRFs and beyond – Vince Buyssens (Starhaven). Helping brands align their talent with the transformative power of AI.

AI in Production Closing Event

08/12/2022
The Square, Luipaardstraat 12a, Kortrijk, Belgium
This event is the result of TETRA AI in Production, a 2-year research project focusing on how AI can be used in game, VFX and animation production. Our researchers have closely followed the developments of AI over the past 3 years. We are excited to continue sharing this knowledge with our steering committee and with anyone interested in developments in this area!

PROCEDURAL 3D Closing Event

09/12/2021
Online
The research group of the Digital Arts & Entertainment (Howest) programme is organising an online closing event on Thursday 9 december as part of their research project on the potential of procedural techniques for the development of 3D content. Together with a number of (international) guest speakers, our researchers explain the possibilities of using procedural 3D in your pipeline. Our guest speakers are known for their use of procedural techniques in the entertainment sector or industry 4.0 and for their extensive knowledge in working with procedural 3D. The program includes: • An overview of the possibilities of procedural techniques for 3D content and how you can set up such a pipeline. • Procedurele workflows for the creation of Digital Twins in Unity3D. • The use of procedural materials in industry and entertainment. • Possibilities of combining procedural techniques and AI. • An overview of how to create soft body simulations.

Scan4Stories Closing Event

21/09/2021
De Lovie, Krombeekseweg 82, Poperinge, Belgium
What can storytelling and immersive technology such as Augmented, Virtual and Mixed Reality mean for the heritage sector? The TETRA project Scan4Stories tried to find an answer to this question. During the final event, the findings of the research project will be presented and you will have the opportunity to test out the various prototypes. Are you looking for new ways to tell heritage stories? Are you considering getting started with immersive technology soon? Are you fascinated by the subject but do you still have many questions? Is all this new to you? Then be inspired during the closing event! You will have the opportunity to test practical examples, try prototypes, follow one of the workshops, get in touch with technology partners and exchange ideas during a networking moment.

SIVAR Slotevent

12/09/2018
The Level, Kortrijk, Belgium
With this “Sector Innovating Virtual & Augmented Reality” project, partners and external organizations are guided in defining this added value in their current workflow. The project consists of two parts: a first part aimed at developing concrete proofs of concept where VR and AR technology is applied within the industrial sector and a second part aimed at a broader knowledge transfer for partners from other sectors.