Everything Procedural 2024

From Monday April 15 to Friday April 19 2024 Breda University of Applied Sciences will host the Everything Procedural Conference for a variety of lectures, talks, demonstrations and masterclasses in the field of procedural content generation for games on our beautiful campus. The event offers many opportunities to meet and share knowledge with fellow developers.

15/04/2024

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Testerep

The Flemish coast has a long and complex history. The modern landscape is the result of the interaction between both...

Where:

Breda University, The Netherlands

Other events:

30/03/2026

Creaweek 2026 @VPstudio

The Level - Howest

30/03/2026

These past days, creativity and technology came together during the CreaWeek at Howest – Digital Arts and Entertainment. In just a few days, students pushed boundaries by combining storytelling, filming, and cutting-edge virtual production tools. From concept to final shot, students from DAE as well as LUCA School of Arts and RITCS School of Arts worked together to bring ideas to life in their own short film! Big shoutout to all the students and mentors who made this week such a success. The future of creative tech is in good hands

26/06/2024

RideAR and Summer Drinks

Nelson Mandelaplein 17, 8500 Kortrijk

26/06/2024

During RideAR the technology of the interactive skate-application will be explained and showcased. Thanks to the support of Skate Vlaanderen, Sport Vlaanderen, Howest, DAE Research, DAE Studios and JC Tranzit we can organize this event and use it as an opportunity to inspire you.

21/04/2023

Everything Procedural 2023

Breda University, The Netherlands

21/04/2023

Breda University of Applied Sciences is the host of the Everything Procedural Conference. An event for a variety of lectures, talks, demonstrations and masterclasses in the field of procedural content generation for games on our beautiful campus. The event offers many opportunities to meet and share knowledge with fellow developers. The first Everything Procedural Conference took place in 2016. In the years since we have gained strong recognition as a leading conference in the field of procedural content for games.