AI in Digital Arts, Game Dev & Entertainment #1

A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: – Glenn van Waesberghe (Howest DAE Research): Text-to-Image: Deep Dive – Ruben Verhack (Datameister): AI-Driven Breakthroughs in Image-Based Rendering: Light Fields, SMoE, Gaussian Splatting, NeRFs and beyond – Vince Buyssens (Starhaven). Helping brands align their talent with the transformative power of AI.

10/04/2024

This article belongs to the following project:

AI-UPD8

Inspiring and advising on the use of AI in game, film, media, communication and marketing contexts....

Where:

The Boldhouse, Gent, Belgium

Other events:

17/11/2022

Good Governance and Law in Sport

Hall O, Lunex University, Differdange, Luxemburg

17/11/2022

The business of sport is always evolving, confronting sports organisations with new challenges every day. To cope with these challenges, further development of the roles of sport managers is greatly needed. To meet this need, LUNEX is actively working on ongoing research projects in the field of sport, which includes a significant European project: Sport Good Governance Game (SG3). Supported by the UNESCO Chair, the Good Governance and Law in Sport Conference helps different sports organisations and governmental agencies, by providing clarity on sports governance and the legal environment in both Luxembourg and Europe.

28/10/2025

Razor Reel Flanders Film Festival AI Day

Wintercircus

28/10/2025

DAER will be presenting Demo’s of accessible AI tools, a photobooth that creates videos of attendees in genre film settings, and moderating a panel on AI. For more info on the event itself, please consult Razor Reel’s website.

03/04/2024

VP Gathering ’24

Breda University, The Netherlands

03/04/2024

Breda University of Applied Sciences is hosting a series of talks in the field of virtual productions to present the latest innovations in this up-and-coming field and to discuss the advantages and challenges it brings with it. The conference is open to industry, professionals, and students in the field of Film Production, Pre and Post Vis, Volumes, Motion Capture, Special Effects, the usage of Game Technology and everything in between. The conference is a great place to meet employers and experts in the field of production, whilst also helping those who are looking for a new challenge or a change in their career. During the day there will be many networking opportunities. We have tried to create an informal setting in which it is easier to talk with your future employee or future employer.