Procedural Textile Generation

For a renown Belgian carpet textile manufacturer, we created a workflow for procedurally generating a photo-realistic carpet. We used Houdini, an innovative software package mainly used in the VFX industry to procedurally render and create 3D content, for example special effects in movies. Houdini allows a technical game artist to predefine how the content should look and act by means of scripts and algorithms. This allows great flexibility in rendering a variation of similar but unique visuals of 3D objects.

Procedural Textile Generation

For this use case we ran into the challenge to create a workflow to procedurally create a photorealistic carpet. We used Houdini as it allows a great flexibility in rendering a variation of similar yet unique visuals of 3D elements.