Siggraph 2023

Like the Atomic Age of yesterday, the Information Age of today, and the Imagination Age of tomorrow, SIGGRAPH represents a near-perfect timeline of discovery and advancement in the computer graphics world. For 50 years, the conference has ushered in new breakthroughs, bolstered a community of perpetual dreamers, and mapped a future where exponential innovation isn’t just possible — it’s inevitable. With that in mind, SIGGRAPH is more than a passive highlight of yesteryear. It’s a system that transcends time, where energy and inspiration continuously coalesce to drive infinite advancement. Celebrating 50 years of our conference presents the opportunity to recognize 2023 as the Age of SIGGRAPH, a living era in the conference legacy that honors the full chronology of the industry, the community, and the organization — then, now, and far into the future.

06/08/2023

Where:

Los Angeles Convention Center, LA, USA

Other events:

18/03/2024

GDC

San Francisco, Ca, USA

18/03/2024

The Game Developers Conference (GDC) is an annual event held in San Francisco that brings together game developers, industry professionals, and enthusiasts to share knowledge, showcase new technologies, and discuss the latest trends in the gaming industry

10/04/2024

AI in Digital Arts, Game Dev & Entertainment #1

The Boldhouse, Gent, Belgium

10/04/2024

A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: – Glenn van Waesberghe (Howest DAE Research): Text-to-Image: Deep Dive – Ruben Verhack (Datameister): AI-Driven Breakthroughs in Image-Based Rendering: Light Fields, SMoE, Gaussian Splatting, NeRFs and beyond – Vince Buyssens (Starhaven). Helping brands align their talent with the transformative power of AI.

12/02/2026

AI in Digital Arts, Game Dev & Entertainment #6

Lab of Tomorrow

12/02/2026

A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: -Agathe Boudr (DAE Research) AI-Assisted Visual Production in Blue Balance – Tim Van Dingen (Boost Graphics) Gaussian Splatting & AI in Live Broadcasting – Panel: Perception and Future of AI Across Music, Gaming, and Live Entertainment with Jan Pauly, Brecht De Man, Martin de Ronde, Joris Corthout, Ruben Verhack