Unwrap 2024

For the fourth year in a row, UNWRAP explores the applications of entertainment technology across the game, music, film and media industries, and the untapped potential of their crossover. UNWRAP is not just an event; it’s a celebration of the fusion between creativity and technology. A real festival where music performances collide with talks and networking with the obligatory Belgian beer.

03/11/2024

Where:

Kortrijk weide, Belgium

Other events:

11/11/2024

Audio Developer Conference 2024

Bristol, UK

11/11/2024

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new skills, and build a network that will support their career development. It is also aimed at showcasing academic research and facilitating collaborations between research and industry.

10/04/2024

WebAR 101 by Niantic 8th Wall

In The Pocket, Ghent, Belgium

10/04/2024

This is a 5-hour workshop hosted by Niantic and our partners Stijn Spanhove and In the Pocket. During the workshop – Participants will learn about the 8th Wall platform, build and customize an 8th Wall project, and meet other local developers. By the end of the workshop, you will learn how to create, customize, test and deploy your own World Effects (SLAM) sample project that looks believable and immersive in the real-world. You will also learn how to easily add modules to their project and other 8th Wall features such as Shared AR Multiplayer, Payments API, and more.

21/04/2023

Everything Procedural 2023

Breda University, The Netherlands

21/04/2023

Breda University of Applied Sciences is the host of the Everything Procedural Conference. An event for a variety of lectures, talks, demonstrations and masterclasses in the field of procedural content generation for games on our beautiful campus. The event offers many opportunities to meet and share knowledge with fellow developers. The first Everything Procedural Conference took place in 2016. In the years since we have gained strong recognition as a leading conference in the field of procedural content for games.