WebAR 101 by Niantic 8th Wall

This is a 5-hour workshop hosted by Niantic and our partners Stijn Spanhove and In the Pocket. During the workshop – Participants will learn about the 8th Wall platform, build and customize an 8th Wall project, and meet other local developers. By the end of the workshop, you will learn how to create, customize, test and deploy your own World Effects (SLAM) sample project that looks believable and immersive in the real-world. You will also learn how to easily add modules to their project and other 8th Wall features such as Shared AR Multiplayer, Payments API, and more.

10/04/2024

This article belongs to the following project:

Media XR & 5G

The objective of the Media XR and 5G project is to introduce Flemish media companies (TV, radio, print, online), XR...

Where:

In The Pocket, Ghent, Belgium

Other events:

06/08/2023

Siggraph 2023

Los Angeles Convention Center, LA, USA

06/08/2023

Like the Atomic Age of yesterday, the Information Age of today, and the Imagination Age of tomorrow, SIGGRAPH represents a near-perfect timeline of discovery and advancement in the computer graphics world. For 50 years, the conference has ushered in new breakthroughs, bolstered a community of perpetual dreamers, and mapped a future where exponential innovation isn’t just possible — it’s inevitable. With that in mind, SIGGRAPH is more than a passive highlight of yesteryear. It’s a system that transcends time, where energy and inspiration continuously coalesce to drive infinite advancement. Celebrating 50 years of our conference presents the opportunity to recognize 2023 as the Age of SIGGRAPH, a living era in the conference legacy that honors the full chronology of the industry, the community, and the organization — then, now, and far into the future.

03/04/2024

VP Gathering ’24

Breda University, The Netherlands

03/04/2024

Breda University of Applied Sciences is hosting a series of talks in the field of virtual productions to present the latest innovations in this up-and-coming field and to discuss the advantages and challenges it brings with it. The conference is open to industry, professionals, and students in the field of Film Production, Pre and Post Vis, Volumes, Motion Capture, Special Effects, the usage of Game Technology and everything in between. The conference is a great place to meet employers and experts in the field of production, whilst also helping those who are looking for a new challenge or a change in their career. During the day there will be many networking opportunities. We have tried to create an informal setting in which it is easier to talk with your future employee or future employer.

08/12/2022

AI in Production Closing Event

The Square, Luipaardstraat 12a, Kortrijk, Belgium

08/12/2022

This event is the result of TETRA AI in Production, a 2-year research project focusing on how AI can be used in game, VFX and animation production. Our researchers have closely followed the developments of AI over the past 3 years. We are excited to continue sharing this knowledge with our steering committee and with anyone interested in developments in this area!