AI in Digital Arts, Game Dev & Entertainment #6

A series of AI in Digital Arts, Game Dev & Entertainment meetups across Flanders supported by DAE Research, Flanders Game Hub & Datameister. Speakers: -Agathe Boudr (DAE Research) AI-Assisted Visual Production in Blue Balance – Tim Van Dingen (Boost Graphics) Gaussian Splatting & AI in Live Broadcasting – Panel: Perception and Future of AI Across Music, Gaming, and Live Entertainment with Jan Pauly, Brecht De Man, Martin de Ronde, Joris Corthout, Ruben Verhack

12/02/2026

This article belongs to the following project:

AI-UPD8

Inspiring and advising on the use of AI in game, film, media, communication and marketing contexts....

Where:

Lab of Tomorrow

Other events:

14/04/2026

Virtual Production Gathering 2026

Breda University of Applied Sciences

14/04/2026

As part of its ongoing research and knowledge exchange activities, we attended the Virtual Production Gathering 2026 at Breda University of Applied Sciences in the Netherlands. The event brought together educators, industry professionals, students, and virtual production enthusiasts to explore the latest developments in the field. Through keynote speeches, masterclasses, panel discussions, and networking opportunities, we gained valuable insights and strengthened connections within the virtual production community.

27/11/2024

VMX Closing Event

Wintercircus, Ghent, Belgium

27/11/2024

After two years, our VLAIO TETRA Virtual Music Experiences project has been completed. We investigated which technology works in a music context and which does not, we gained valuable insights into possible future developments, we inspired players from the music industry, involved many students and shared our findings with you at home and abroad. First of all, we would like to thank you for your involvement and feedback throughout the process. On Wednesday, November 27, we will officially close VMX in Club Wintercircus (Ghent). We go over all the results again and present our final use case: a VR experience in which we take users into digital copies of two concert halls (each with their own acoustics) while they listen and watch a piano performance by the metahuman. version by Tom Beghin (Orpheus Institute). The researchers will explain the how and what in detail during this final event, and you can of course also test the VR experience yourself.

08/07/2021

AI Summer School 2021

Online

08/07/2021

In 2021, KU Leuven organised the first edition of the Summer School on the Law, Ethics and Policy of Artificial Intelligence (AI). The Summer School aims to provide a comprehensive overview of the various legal, ethical and policy-related issues around AI and algorithm-driven processes more broadly. As these technologies have a growing impact on all domains of our lives, it becomes increasingly important to map, understand and assess the challenges and opportunities they raise. This requires an interdisciplinary approach, which is why we are collaborating across faculties and departments to organise this Summer School. The programme’s goal is to offer participants the latest insights on AI from various perspectives, and in particular the fields of law, ethics and policy.